The Legend of Zelda: Ocarina of Time is one of those games that really deserves the remake treatment. Sure, it’s just perfect the way it was on N64 (and the 3DS remastered version was great), but imagine it built from the ground up with some truly mind-blowing graphics. We’re still not sure what Nintendo has planned for Zelda’s 35th anniversary (which is on February 21st, hoping for a Breath of the Wild 2 reveal), but in the meantime, check out what this one fan has done visually to the N64 classic. It’s beautiful.
YouTuber Yianni Papazis has recreated Castle Town, The Temple of Time, and Hyrule Field in Unreal Engine 4. In the video above, we get a tour of these areas and they even feature the accompanying music that brings back all those nostalgic memories from when I was a kid. Unfortunately, Papazis isn’t working on this project anymore, but there is a playable Windows build for you to check out here. While we won’t get to see any of the other locations Link visited in Unreal Engine, at least we can experience a small taste of what this upgraded version of Ocarina of Time would have been like for ourselves.
It might be a long shot, but Nintendo did remake Link’s Awakening for the Switch, so maybe we will see a big remake for other Zelda titles in the future. One thing I will bet on though, is that a Legend of Zelda 3D All-Stars will be announced for the anniversary. Much like the Super Mario 3D All-Stars compilation on Switch, they announced for Mario’s 35th anniversary last September, a Zelda compilation just seems like a no-brainer. I would be absolutely ecstatic if Ocarina of Time, Majora’s Mask, or even Wind Waker were available to play on the go, even if they did still retain their old-school look.